20250106 Server CN - Expo 4 - Power Against the Heavens Card Pack Review, Magic-Based Vanguard Tank - Newton's Practical Combat Performance Analysis!
Expo 4 | Power Against the Heavens Card Pack Review, Magic-Based Vanguard Tank - Newton's Practical Combat Performance Analysis!
World Qiyuan Mobile Game [Simplified: 世界启元手游 / Traditional: 世界啟元手游] 01-06 21:21 Complaint
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Hello to all you Trailblazers! The fourth Expo, Power Against the Heavens [Simplified: 逆天之能 / Traditional: 逆天之能], for the Infinite Era [Simplified: 无限纪元 / Traditional: 無限紀元] Mecha Frenzy [Simplified: 机甲狂潮 / Traditional: 機甲狂潮] in World Qiyuan [Simplified: 世界启元 / Traditional: 世界啟元] has begun. To help more Trailblazers understand this Expo's card pack and lineup synergies, we have invited a fan-based strategy group to compile this review for everyone. Come and take a look!
Power Against the Heavens [Simplified: 逆天之能 / Traditional: 逆天之能] Card Pack Introduction
The featured heroes of this card pack are Gilgamesh [Simplified: 吉尔伽美什 / Traditional: 吉爾伽美什] and Newton [Simplified: 牛顿 / Traditional: 牛頓]. Gilgamesh [Simplified: 吉尔伽美什 / Traditional: 吉爾伽美什] is a veteran hero, the core of an Intelligence-based pursuit damage output. Newton [Simplified: 牛顿 / Traditional: 牛頓] is a new hero from the Infinite Era [Simplified: 无限纪元 / Traditional: 無限紀元], the core damage dealer for magic-based counterattack teams. He can both tank and deal damage, making him very strong and highly recommended to pull for.

Card Pack Main Heroes are as follows
Gilgamesh [Simplified: 吉尔伽美什 / Traditional: 吉爾伽美什]

Inherent Skill — Epic of Heroes [Simplified: 英雄史诗 / Traditional: 英雄史詩] (T1)
- Type: Pursuit
- Probability: 70
- Range: 5
- Target: 2 enemy units
- Applicable: Melee, Ranged, Cavalry
After a normal attack, deals 1 additional instance of Intelligence damage to 2 enemy heroes (Damage Rate 85%→170%, affected by Intelligence), and increases the Intelligence damage they receive (in-battle) by 7.5%→15% (affected by Intelligence), lasting 2 turns. Each time this skill is activated, its activation rate is reduced by 10%, with a maximum reduction of 4 times.
Dismantle Skill — The World Shall Topple [Simplified: 天下当倾 / Traditional: 天下當傾]
- Type: Pursuit
- Probability: 40
- Range: -
- Target: Attack Target
- Applicable: Melee, Ranged, Cavalry
After a normal attack, increases own Intelligence critical hit chance (in-battle 13%→25%) for 1 turn, and deals 1 additional instance of Intelligence damage to the target (Damage Rate 105%→210%), affected by Intelligence.
Character Recommendation Index: ⭐⭐⭐⭐⭐
Exclusive Title Advancement:
- Advancement One: Intelligence critical hit chance increased (pre-battle) by 8%.
- Advancement Two: Intelligence critical hit chance increased (pre-battle) by 8%, and the activation chance of the inherent skill is increased (pre-battle) by 10%.
Overall Character Evaluation:
- Mechanism Analysis: 70% ultra-high activation rate, a group Intelligence pursuit attack + damage amplification, but the activation chance decays after use.
- System Synergy: Various mid-speed magic-based physical damage teams. Pairs with pursuit-system support heroes like Victoria [Simplified: 维多利亚 / Traditional: 維多利亞] and Saladin [Simplified: 萨拉丁 / Traditional: 薩拉丁]. With the addition of the new Blade-Breaking Assault [Simplified: 破刃强袭 / Traditional: 破刃強襲] in the new version, his damage output efficiency has significantly increased.
- Dismantle Skill Analysis: An Intelligence pursuit skill that provides damage + Intelligence critical hit chance increase.
Newton [Simplified: 牛顿 / Traditional: 牛頓]

Inherent Skill — Newtonian Mechanics [Simplified: 牛顿力学 / Traditional: 牛頓力學] (T1)
- Type: Passive
- Probability: 100
- Range: -
- Target: 2 enemy heroes
- Applicable: Melee, Ranged, Cavalry
Increases own Defense attribute (passive) by 20→40 points (affected by Intelligence), and gains the Counter-Tactic state. When receiving a normal attack, deals Counter-Tactic damage to the attacker (Damage Rate 30%→50%, affected by Intelligence). Furthermore, when our entire army receives healing (excluding percentage-based recovery effects from dealing damage), this character deals 1 instance of Intelligence damage to a random enemy within a range of 3 (Damage Rate 35%→50%, affected by Intelligence). This effect can trigger up to 5 times per turn.
Dismantle Skill — Blade-Breaking Assault [Simplified: 破刃强袭 / Traditional: 破刃強襲]
- Type: Passive
- Probability: 100
- Range: -
- Target: Self
- Applicable Troop Type: Cavalry, Ranged, Melee
Within each of the first 3 turns, for every normal attack this character launches, the activation rate of their inherent pursuit skill increases (in-battle) by 5% → 10%, and their Attack Penetration and Intelligence Penetration effects are increased (in-battle) by 15% (the above effects can stack and last until the end of the current turn); for every pursuit skill this character activates, their next single-target damage instance will ignore Evasion, and then they will deal 1 instance of Attack damage (Damage Rate 75% → 150%) or Intelligence damage (Damage Rate 60% → 120%, affected by Intelligence) to the normal attack target. The damage type is determined by whether the character's Attack or Intelligence is higher.
Character Recommendation Index: ⭐⭐⭐⭐⭐
Exclusive Title Advancement:
- Advancement One: Increases own Defense attribute (pre-battle) by 30 points.
- Advancement Two: Increases own Defense attribute (pre-battle) by 30 points, and the damage rate of the inherent skill's Counter-Tactic damage is increased by 15%.
Overall Character Evaluation:
- Mechanism Analysis: Magic-based counterattack. Can deal damage when the entire team is healed. Increases own Defense based on Intelligence. A vanguard tank + damage dealer. Slightly less tanky compared to Mark Antony [Simplified: 马克安东尼 / Traditional: 馬克安東尼], but has higher damage output and stronger defense against magic-based damage.
- System Synergy: Best paired with slow-paced systems like Caesar [Simplified: 恺撒 / Traditional: 愷撒]. He can both tank and deal damage.
- Dismantle Skill Analysis: Suitable for heroes whose inherent skills are pursuit skills. Provides a powerful damage increase and boosts the activation rate of pursuit skills. It has very strong effects when paired with Tomyris [Simplified: 托米丽司 / Traditional: 托米麗司], Richard I [Simplified: 理查一世 / Traditional: 理查一世], and Gilgamesh [Simplified: 吉尔伽美什 / Traditional: 吉爾伽美什].
Card Pack Other Heroes are as follows
Thales [Simplified: 泰勒斯 / Traditional: 泰勒斯]

Inherent Skill — Rationalism [Simplified: 理性主义 / Traditional: 理性主義] (T2)
- Type: Active
- Probability: 40
- Target: 2 enemy units
- Range: 5
- Applicable: Melee, Ranged, Cavalry
Deals 1 instance of Intelligence damage to the enemy heroes with the lowest Intelligence and the lowest troop strength respectively (Damage Rate 90%→180%, affected by Intelligence), and reduces the targets' Active skill activation rate (in-battle) by 7.5%→15% for 2 turns.
Dismantle Skill — All's Fair in War [Simplified: 兵不厌诈 / Traditional: 兵不厭詐]
- Type: Opening
- Probability: 100
- Target: 1 enemy unit
- Range: 4
- Applicable: Melee, Ranged, Cavalry
For the first 3 turns of battle, at the start of each turn, there is a 35→70% chance to cause 1 random enemy hero to enter the Exhausted state, lasting until the end of the current turn.
Character Recommendation Index: ⭐⭐⭐⭐
Exclusive Title Advancement:
- Advancement One: Inherent skill activation rate increased by 5%.
- Advancement Two: Inherent skill activation rate increased by 5%, and the reduction effect on Active skill activation rate is increased by an additional 10%.
Overall Character Evaluation:
- Mechanism Analysis: A strong Intelligence damage dealer. Has good effects whether used as the main damage dealer or in conjunction with other high-output heroes.
- System Synergy: Can be paired with the Joan of Arc [Simplified: 贞德 / Traditional: 貞德] system as either the main or secondary carry, both have a certain level of strength.
- Dismantle Skill Analysis: An opening phase Exhaustion control. It's a pity that it only affects one target and has a 70% activation rate, making it rather luck-dependent. It can have miraculous effects if it controls the enemy's core damage dealer.
Duke of Wellington [Simplified: 威灵顿公爵 / Traditional: 威靈頓公爵]

Inherent Skill — Volley Fire Formation [Simplified: 排枪方阵 / Traditional: 排槍方陣] (T2)
- Type: Opening
- Probability: 100
- Range: 5
- Target: 3 enemy units
- Applicable: Melee, Ranged, Cavalry
For the first 3 turns after the battle starts, at the beginning of each turn, 2→3 random enemy heroes have their Defense and Intelligence attributes reduced (in-battle) by 7.5%→15% (affected by Defense), lasting until the end of the current turn.
Dismantle Skill — Strike at Weakness [Simplified: 避实击虚 / Traditional: 避實擊虛]
- Type: Opening
- Probability: 100
- Range: 4
- Target: 2 enemy units
- Applicable: Melee, Ranged, Cavalry
For the first 3 turns after the battle starts, the damage dealt by 2 enemy units is reduced (opening) by 15%→30% (affected by Intelligence).
Character Recommendation Index: ⭐⭐⭐⭐
Exclusive Title Advancement:
- Advancement One: Inherent skill affects all enemies.
- Advancement Two: Inherent skill affects all enemies and can also reduce the enemy's Agility attribute at the same time.
Overall Character Evaluation:
- Mechanism Analysis: An opening phase debuff that reduces the enemy group's Defense and Intelligence. At Title 2, it even reduces Agility.
- System Synergy: A functional damage-increasing vanguard, suitable for some burst damage teams that are effective in the first three turns, such as various high-burst pursuit teams, or the Qin Shi Huang [Simplified: 秦皇 / Traditional: 秦皇] burst system team.
- Dismantle Skill Analysis: High damage reduction in the first three turns, currently applicable to various tanky infantry systems.
Mulan [Simplified: 木兰 / Traditional: 木蘭]

Inherent Skill — Red Tassel, Raging Fire [Simplified: 红缨烈火 / Traditional: 紅纓烈火] (T2)
- Type: Active
- Probability: 40
- Range: 4
- Target: 2 enemy units
- Applicable: Melee, Ranged, Cavalry
Increases damage taken by two enemy units (in-battle) by 15% for 2 turns, and deals 200% Attack damage to the targets.
Dismantle Skill — Attack Without Defense [Simplified: 必攻不守 / Traditional: 必攻不守]
- Type: Active
- Probability: 40
- Range: 4
- Target: 2 enemy units
- Applicable: Melee, Ranged, Cavalry
Prepare for 1 turn, deals 1 instance of Attack damage to 2 enemy units (Damage Rate 115%→225%), and increases the Attack damage they receive (in-battle) by 10%→20% for 2 turns.
Character Recommendation Index: ⭐⭐⭐⭐
Exclusive Title Advancement:
- Advancement One: Inherent skill activation chance increased by 4%.
- Advancement Two: Inherent skill activation chance increased by 10%.
Overall Character Evaluation:
- Mechanism Analysis: Physical group damage + damage amplification.
- System Synergy: Various mid-to-slow speed tanky teams. Suitable as a physical damage commander, damage is average.
- Dismantle Skill Analysis: A relatively useful physical damage skill with a respectable damage multiplier. Its drawbacks are the low activation rate and the 1-turn preparation requirement.
Card Pack Main Hero Lineup Synergies
(1) Newton [Simplified: 牛顿 / Traditional: 牛頓]
As a vanguard hero, his strengths are as follows:
- His inherent skill deals damage whenever the entire team receives healing. Compared to traditional counterattack vanguards, his damage output no longer solely relies on the frequency of enemy normal attacks, ensuring a baseline for his damage output.
- He is a magic-based hero with high enough Intelligence. Compared to most current defensive vanguards, he can withstand more magic-based damage.
- He has good damage when paired with the new Brilliant Skill of the current version, Protective True Word [Simplified: 护身真言 / Traditional: 護身真言].
Recommended Lineup One:

From the battle report below, it can be seen that this team's tankiness and damage output are both quite exaggerated. It has a relatively obvious counter effect against teams like the Great Qin system or pursuit burst systems.








Recommended Lineup Two:

From the battle report below, it can be seen that Newton [Simplified: 牛顿 / Traditional: 牛頓] possesses both damage output and tankiness, and is particularly effective at countering the Great Qin burst system.








(2) Gilgamesh [Simplified: 吉尔伽美什 / Traditional: 吉爾伽美什]
As a damage-dealing hero, his strengths are as follows:
- His inherent skill has a high activation rate, providing a group Intelligence pursuit attack + damage amplification. The inherent skill's activation rate will decay after activating.
- Needs to be paired with skills that can trigger normal attacks multiple times to ensure he can consistently deal pursuit damage.
- With the addition of Blade-Breaking Assault [Simplified: 破刃强袭 / Traditional: 破刃強襲] in the new version, his damage ceiling has been significantly raised.
Recommended Lineup One:

From the battle report below, it can be seen that Gilgamesh [Simplified: 吉尔伽美什 / Traditional: 吉爾伽美什] is a powerful damage dealer this season. With the support of Breaching Waters, Thousand Fathoms [Simplified: 决水千仞 / Traditional: 決水千仞] and Movement in the Nine Heavens [Simplified: 动于九天 / Traditional: 動於九天], his burst damage ceiling is quite high.








Recommended Lineup Two:

From the battle report below, it can be seen that the new season's Gilgamesh [Simplified: 吉尔伽美什 / Traditional: 吉爾伽美什] has greatly improved burst damage from his pursuits and output consistency. Especially after the addition of the new skill Blade-Breaking Assault [Simplified: 破刃强袭 / Traditional: 破刃強襲], his effectiveness against evasion and counterattack teams has been enhanced.








The above content is based on player opinions and does not represent official views.
That concludes the review for this Expo's card pack. We hope it helps Trailblazers clear up any doubts before pulling. We wish you all the best of luck in your card pulls and hope you get what you want on the first try!