20241219 Server CN - Mecha Frenzy Forward - All-New Unit - Doomsday Mecha Functionality Explained
"Mecha Frenzy" Forward | All-New Unit - Doomsday Mecha Functionality Explained
World of Revitalization Mobile Game 2024-12-19 Complaint
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Having experienced the severe trials of the first four eras, the Pioneers seem to have grasped certain patterns of battlefield evolution. However... when it comes to strategy, the battlefield is never static, and tactical deployments need to break from the conventional. With the arrival of the Infinite Era "Mecha Frenzy", the all-new unit types—"Mecha" and "Doomsday Mecha"—will make a shocking debut. A subversive revolution is brewing; the rules and the entire landscape will be rewritten in a torrent of steel!

So what special "abilities" do they possess?
As two brand-new cavalry units, the Mecha [Simplified: 机甲 / Traditional: 機甲] and Doomsday Mecha [Simplified: 末日机甲 / Traditional: 末日機甲] possess the powerful ability of Leap [Simplified: 跃迁 / Traditional: 躍遷], allowing them to ignore the obstruction of passes and mountains within a traversable tile range, leaping over them. When the enemy relies on terrain advantages to stubbornly defend, Mechas can descend from the sky, leaping behind the enemy to catch them off guard, achieving the tactical effect of raiding and destroying the enemy's key targets.
I. Mecha
| Attribute | Details |
|---|---|
| Era | Industrial Era |
| Strategic Skill | Leap [Simplified: 跃迁 / Traditional: 躍遷], ignore obstacles to jump a maximum of 4 tiles. The unit cannot be attacked during the jump. |
| Cooldown | 5 minutes. |
| Cost | 15 Stamina. |

Unit Traits:
- Mecha · I [Simplified: 机甲·壹 / Traditional: 機甲·壹]: Attack attribute increased by (pre-battle) 10 points, and attack damage dealt ignores the target's (pre-battle) 8% defense.
- Smart Weapon · I [Simplified: 智能武器·壹 / Traditional: 智能武器·壹]: At the end of each turn, there is a 40% chance to deal attack damage (100% Damage Rate) to 1 random enemy unit.

Skill Animation:

II. Doomsday Mecha
| Attribute | Details |
|---|---|
| Era | Electrical Era |
| Strategic Skill | Leap [Simplified: 跃迁 / Traditional: 躍遷], ignore obstacles to jump a maximum of 6 tiles. The unit cannot be attacked during the jump. |
| Cooldown | 5 minutes. |
| Cost | 15 Stamina. |

Unit Traits:
- Mecha · II [Simplified: 机甲 · 贰 / Traditional: 機甲 · 貳]: Attack attribute increased by (pre-battle) 12 points, and attack damage dealt is increased by (pre-battle) 8%.
- Smart Weapon · II [Simplified: 智能武器 · 贰 / Traditional: 智能武器 · 貳]: After this unit casts an active or combo skill, there is a 50% chance to deal attack damage (150% Damage Rate) to 1 random enemy unit.
Skill Animation:

Additionally, the anti-air emplacements will also welcome a new personal anti-air unit, the Anti-Air Gun Truck [Simplified: 防空炮车 / Traditional: 防空砲車], which will be released along with the Mecha Frenzy [Simplified: 机甲狂潮 / Traditional: 機甲狂潮]! It can be unlocked and experienced upon advancing to the Industrial Era!

The Infinite Era Mecha Frenzy [Simplified: 机甲狂潮 / Traditional: 機甲狂潮] is coming. Faced with the surprise attacks of the Doomsday Mecha, what interesting things will happen on the battlefield? Pioneers, look forward to it!